Set sail
Three games. Pick a hull. No berth required.
Plunder
Steer. Fire. Plunder the next hull.
Gold 0
Best 0
First hulls are slow. Learn the gun. Then the sea wakes.
The drums wait on a tap.
Browsers keep the sea quiet until ye say so. This starts the original pirate bed — drums, low strings, a minor key. Not a film score.